School of Empathy

Date
Sep 2017 - May 2018
Project Link
www.schoolempathy.com

School of Empathy is a game created to encourage a change of positive behavior in situations of bullying. The Serious game, developed by ITCL within the H2020 eConfidence project with the support of all project partners, brings together different situations that recreate moments in which players can experience harassment actions in school environments.
The game sets in a school environment and reflects the life of students in real life situations. Players can have three roles when they play the game: victim, bully and observer. Through dialogues and different dynamics in the form of mini-games, they play as the different characters that can be involved in a situation of these characteristics. The ultimate goal is for young people to learn to detect, respond and act in situations of bullying.

Category
Serious game
Type
Company project